﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameServer
{
    public class TestActivity : ActivityBase
    {
        public TestActivity(Int32 sn, String name)
            : base(sn, name)
        {
        }

        public override void GameSecLoop()
        {
            Console.WriteLine("测试活动内部的秒循环函数...{0}", DateTime.Now);
        }
    }
}
